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The Last Of Us Part I: Outskirts State House

I was a Modeler and Environment Artist on the State House Square and rooftop level in Last of us Part I! Responsible for the subway, street square, rooftop and collapsed pit area.

ND games are a monumental team effort, Thanks to everyone that helped out in this level!

Modeler: Julian Elwood
Texture Artist: Chad Russ
Additional Modelers:
David Budlong, Todd Foster, Andres Rodriguez
Additional Texture Artists: Jonathan Benainous, Matthew Johns, Josh Evans
Lighter: Steve Cummings
Cinematic Lighter: Leandro Amaral, Yang Liu
Wide Artist: Ryan Burke
Scripting: Adrian Martinez, Ian Blake
Combat Scripting: Brent Barrett
Foreground Artists: Christophe Desse, Michael Hatfield
QA Lead: Drew Wilson
Visibility: Ashleigh Dale
FX artist: Ethan Webb
QA: Scott Mattes