I was an additional modeler on the Lakeside level responsible for snow modeling, integration and texturing in The Last Of Us Part I!
ND games are a monumental team effort, Thanks to everyone that helped out in this level!
Modeler: Chris Edwards (PSVA), Julian Elwood, Nate Sartain(PSVA), Zak Oliver
Texture Artist: Dan Dunford (PSVA), Lewis Labram (PSVA), Kyle Hubbard
Lighter: Bethany Lo
Cinematic Lighter: Mari Kuwayama, Quentin Frost
Wide Artist: Diana Lopez (PSVA)
Scripting: Henry Meyers
Combat Scripting: Henry Meyers
Foreground Artists: Christophe Desse, Michael Hatfield
Visibility: Ashleigh Dale
FX artist: Marcelo Dos Santos
QA: Chris Humphries, Annel Labrador