Website powered by

The Last Of Us Part I: Outskirts Basement

I was the Modeler and Environment Artist on the Outskirts level in Last of us Part I!
ND games are a monumental team effort, Thanks to everyone that helped out in this level!

Modeler: Julian Elwood
Texture Artist: Chad Russ
Lighter: Steve Cummings
Wide Artist: Ryan Burke
Scripting: Adrian Martinez
Combat Scripting: Andrew Frost
Foreground Artists: Christophe Desse, Michael Hatfield
QA Lead: Drew Wilson
Visibility: Ashleigh Dale
FX artist: Eben Cook
QA: Scott Mattes