Discovering the Lotus Machine
Set out to practice some lighting and test some UE5 with this project!
Based off of the amazing concept by Derek Jones: https://www.artstation.com/artwork/mLlZe
Lighting Only Render
The Crew! Sculpted in Zbrush, and additional cloth modeling done in blender, textured in Substance Painter, rigged in Maya.
One of the faces I generated in Metahuman and stitched in the model, was pleasantly surprised!
The Pillar
Sneak Peek at the texture breakdown, modeled base shapes in maya, captured for height and finalized in Substance Designer
Progress time lapse